Eugene Jarvis

King of the Arcade

Erstverkaufstag: 09.01.2025

131,50 €*

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ISBN-13:
9798765113509
Veröffentl:
2025
Erscheinungsdatum:
09.01.2025
Seiten:
256
Autor:
Matthew Thomas Payne
Gewicht:
454 g
Format:
216x140x25 mm
Sprache:
Englisch
Beschreibung:

This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruis'n USA, among others.Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled "King of the Arcade" for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers.
PrefaceForewordAcknowledgements1. Introduction: Sex, Drugs, and Arcade-sploitation2. Challenging Design: The Making of Defender3. Designing Challenges: Post-Defender Difficulty and the Rise of the Arcader4. Coin-Op Carnivalesque and Digitized Dystopias5. Coin-opted Attractions in the Post-Arcade Era6. In His Own Words: A Conversation with Eugene Jarvis7. Conclusion: King of the ArcadeGameographyReferencesIndex

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