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Technologies for E-Learning and Digital Entertainment

Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings
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ISBN-13:
9783540730118
Veröffentl:
2007
Seiten:
974
Autor:
Kin-Chuen Hui
Serie:
4469, Lecture Notes in Computer Science Information Systems and Applications, incl. Internet/Web, and HCI
eBook Typ:
PDF
eBook Format:
EPUB
Kopierschutz:
1 - PDF Watermark
Sprache:
Englisch
Beschreibung:

This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.
Keynote Speeches (Abstracts).- Virtual and Augmented Reality in Game and Education.- Virtual Characters in Games and Education.- E-Learning Platforms and Tools.- Geometry in Games and Virtual Reality.- Vision, Imaging and Video Technology.- Collaborative and Distributed Environments.

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