Emotion in Games

Theory and Praxis
 Previously published in hardcover
Besorgungstitel | Lieferzeit:3-5 Tage I
ISBN-13:
9783319823218
Einband:
Previously published in hardcover
Erscheinungsdatum:
22.04.2018
Seiten:
356
Autor:
Kostas Karpouzis
Gewicht:
538 g
Format:
235x155x19 mm
Sprache:
Englisch
Beschreibung:

Explores theory and practice on how to induce, measure and utilise emotion in gaming environments
Index
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications.This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.

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