Complete Virtual Reality and Augmented Reality Development with Unity

Leverage the power of Unity and become a pro at creating mixed reality applications
 Paperback
ISBN-13:
9781838648183
Veröffentl:
2019
Einband:
Paperback
Erscheinungsdatum:
17.04.2019
Seiten:
668
Autor:
Jesse Glover
Gewicht:
1226 g
Format:
235x191x36 mm
Sprache:
Englisch
Beschreibung:

Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift

Key Features:Build fun augmented reality applications using ARKit, ARCore, and Vuforia
Explore virtual reality by developing more than 10 engaging projects
Learn how to integrate AR and VR concepts together in a single application




Book Description:
Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.


Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You'll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You'll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you'll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You'll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking.


You'll learn the Unity 3D game engine via the interactive Unity Editor and C# programming.


By the end of this Learning Path, you'll be fully equipped to develop rich, interactive mixed reality experiences using Unity.


This Learning Path includes content from the following Packt products:Unity Virtual Reality Projects - Second Edition by Jonathan Linowes
Unity 2018 Augmented Reality Projects by Jesse Glover




What You Will Learn:Create 3D scenes to learn about world space and scale
Move around your scenes using locomotion and teleportation
Create filters or overlays that work with facial recognition software
Interact with virtual objects using eye gaze, hand controllers, and user input events
Design and build a VR storytelling animation with a soundtrack and timelines
Create social VR experiences with Unity networking




Who this book is for:
If you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.

Kunden Rezensionen

Zu diesem Artikel ist noch keine Rezension vorhanden.
Helfen sie anderen Besuchern und verfassen Sie selbst eine Rezension.

Google Plus
Powered by Inooga