Beschreibung:
An accessible, visual, and creative approach to teaching Python programming using the software literacy-focused Processing development environment. Readers learn the foundations of programming as they write code that produces creative, intriguing, and aesthetically-pleasing results.An accessible, visual, and creative approach to teaching Python programming using the Processing development environment. Readers learn the theoretical and technical workings of computer programming as they write code that produces intriguing and aesthetically-pleasing results. Based on a decade's worth of lecturing experience, the author covers what works best for those looking to learn programming fundamentals in a visual context. These skills provide an entry point into the world of code art, making video games, web development, and other creative technologies.Among the topics covered in the book, readers will learn how computers manage color, how to draw and animate with code, how to add randomness to programs, some data visualization techniques, and handling mouse and keyboard interaction.
AcknowledgmentsIntroductionChapter 1: Hello, World!Chapter 2: Drawing More Complicated ShapesChapter 3: Introduction to Strings and Working with TextChapter 4: Conditional StatementsChapter 5: Iteration and RandomnessChapter 6: Motion and TransformationChapter 7: Working with Lists and Reading DataChapter 8: Dictionaries and JSONChapter 9: Functions and Periodic MotionChapter 10: Object-Oriented Programming and PVectorChapter 11: Mouse and Keyboard InteractionAfterword