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iPads® in the Library

Using Tablet Technology to Enhance Programs for All Ages
 Ebook (PDF)
Sofort lieferbar | Lieferzeit: Sofort lieferbar I
ISBN-13:
9781610693486
Veröffentl:
2013
Einband:
Ebook (PDF)
Seiten:
160
Autor:
Joel A. Nichols
eBook Typ:
PDF
eBook Format:
EPUB
Kopierschutz:
2 - DRM Adobe
Sprache:
Englisch
Beschreibung:

Looking for a programming guide for computer tablet use in the library setting? This book provides detailed plans and instructions with specific literacy goals for child, teen, and adult audiences-exactly what librarians seeking to integrate iPad and other tablet use into their programs need.Tablet computers are fast becoming a ubiquitous technology. These devices also represent a unique opportunity for librarians and teachers because they are relatively affordable, easy to configure and maintain, and highly adaptable. Written by a practicing digital literacy instruction librarian who is also a trained children's librarian, this book offers 50 practical programming scenarios that librarians can use to integrate iPads or other tablet devices into their programming, offering different plans for toddlers and pre-K child, school-aged patrons, teenagers, adults, and even seniors. The plans provide easy-to-follow, step-by-step instructions and are designed to be easily adaptable to serve specific audiences. The book serves as a unique resource that helps librarians address digital literacy and bridge the digital divide by focusing on-and catering to-the needs of many age groups. Author Joel A. Nichols also provides annotated lists of apps that present librarians new to tablet computing simple and effective ways of integrating an iPad into their programs.
AcknowledgmentsIntroduction: Why iPads in the LibraryHow to Use this BookProgram Series1. Device Management Best PracticesiPads and iOSiPad Tips and Best Practices2. App Selection CriteriaiTunes Store TipsEssential App Review Sources3. Programs for Children Aged Birth to FiveUsing Screens with Very Young Children: Reluctant Technology for the Under FivesBaby & Me App ExplorationFace GameBaby StorytimeT is for ToddlerAssembly Required4. Programs for School-Aged ChildrenFamily Bilingual StorytimeClassroom VisitFolktales for Second GradersAfter School Research OrientationGeography ResourcesCartoon CreatorsLego Self-PortraitsIllustrated AcrosticAnimated Name VideoClimate (Afterschool Science)The MoonGraphing PollutionIntroduction to the Solar System5. Teen ProgramsDigital Storytelling and HoMaGo (Hanging Out, Messing Around, and Geeking Out)Electronic Short Story WorkshopChoose Your Own Path AdventureComic InstructionsTwo-Minute MemoirMy Own Personal RadioSongsterPhoto 101Video 101Video SurveyNow in Theaters!Time Lapse GerminationAction Figure PartyDesign WorkshopApp Concept DesignLogo Maker6. Programs for Adult AudiencesLocal Resources for New AmericansEnglish Conversation PracticeCitizenship Test StudyResume WorkshopInterview Prep WorkshopTrolley, Train, or Trail?Effective PresentationsCrafters' Digital PortfolioFamily TreeeReader ProgramAdaptive ToolsBrain GamesVirtual Museum VisitsVisual Recipe Pot LuckHeadline Discussion7. Program Evaluation TipsMedia CreatedAttendance and CirculationSurveysAppendix A: 85 Essential Apps for Library ProgrammingAppendix B: 85 Essential Apps for Library Programming (Grouped by Subject)Index

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