Games: Purpose and Potential in Education

Besorgungstitel - wird vorgemerkt | Lieferzeit: Besorgungstitel - Lieferbar innerhalb von 10 Werktagen I

144,06 €*

Alle Preise inkl. MwSt.|Versandkostenfrei
ISBN-13:
9780387097749
Veröffentl:
2008
Erscheinungsdatum:
26.11.2008
Seiten:
259
Autor:
Christopher Thomas Miller
Gewicht:
536 g
Format:
245x164x19 mm
Sprache:
Englisch
Beschreibung:

The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the technological advancement of digital games and the fact that a new, digital generation is emerging with a strong gaming background.
Deals with foundations of educational gaming and learning
Rediscovering the Roots of Games in Education.- What Makes Games Compelling?.- Identity and Gaming.- Fair Game: Designing Games to Bridge the Gender Gap.- Games as a Learning Motivator.- Video Game Pedagogy.- Integrating Instructional Design with Game Development to Optimize Game-Based Learning.- Predicting the Future from Multiple Perspectives: Current Problems and Future Potential for Educational Games.

Kunden Rezensionen

Zu diesem Artikel ist noch keine Rezension vorhanden.
Helfen sie anderen Besuchern und verfassen Sie selbst eine Rezension.

Google Plus
Powered by Inooga