Games: Purpose and Potential in Education

Purpose and Potential in Education
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ISBN-13:
9780387097749
Erscheinungsdatum:
01.12.2008
Seiten:
259
Autor:
Christopher Thomas Miller
Gewicht:
536 g
Format:
245x164x19 mm
Sprache:
Englisch
Beschreibung:

The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the technological advancement of digital games and the fact that a new, digital generation is emerging with a strong gaming background.
Deals with foundations of educational gaming and learning
Rediscovering the Roots of Games in Education.- What Makes Games Compelling?.- Identity and Gaming.- Fair Game: Designing Games to Bridge the Gender Gap.- Games as a Learning Motivator.- Video Game Pedagogy.- Integrating Instructional Design with Game Development to Optimize Game-Based Learning.- Predicting the Future from Multiple Perspectives: Current Problems and Future Potential for Educational Games.

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