New Frontiers for Entertainment Computing: Ifip 20th World Computer Congress, First Ifip Entertainment Computing Symposium (Ecs 2008), September 7-10,

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ISBN-13:
9780387097008
Erscheinungsdatum:
01.07.2008
Seiten:
138
Autor:
Paolo Ciancarini
Gewicht:
364 g
Format:
242x164x22 mm
Serie:
279, IFIP Advances in Information a
Sprache:
Englisch
Beschreibung:

This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008.
The papers in this volume were peer-reviewed and carefully selected
Enhancing Artificial Intelligence in Games by Learning the Opponent's Playing Style.- Using Game Engines for Visualization in Scientific Applications.- An Interactive Visual Canon Platform.- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned.- Networked Virtual Marionette Theater.- Entertainment Computing in the Orbit.- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online.- Construction and Evaluation of a Robot Dance System.- Context-aware fun and games with Bluetooth.- Comic Layout for Automatic Comic Generation from Game Log.- Computing Inspiration: i.plot.- Analysis and Generation of Japanese Folktales Based on Vladimir Propp's Methodology.

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