Beschreibung:
This book covers significant new ground, examining the impact and imprint of new leading technology on a range of popular expressions. This technology includes the internet, the computer, the cell phone, television, and radio, among others. Best argues that Caribbean culture has gone wireless, virtual, and simulated in the age of the machines.
Introduction: Caribbean Cybercritique Version 3.5 * Discourse on Technology: Go Search, Go Figure * Internet and the Culture Wars: Caribbean Literary and Cultural Studies in Cyberspace Version 3.0 * Cyber-Reach: Caribbean Gospel (and Religious) Culture (version 5.0) * Caribbean Entertainment and Music Culture Pre- and Post-Internet * Cricket and the Digital Dispensation * End of the Real: Enter the Machines Version 3.5 * Caribbean in Big Budget Film: Caribbean in Tourism