Computer Architecture

Concepts and Evolution
Besorgungstitel | Lieferzeit:3-5 Tage I
Gerrit A. Blaauw
1645 g
234x162x65 mm

Preface. List of Illustrations. 1. Introduction. What Is Computer Architecture? The Design of Computer Architecture. The Description of Computer Architecture. What Is Good Computer Architecture? Rules of Good Practice. Exercises. 2. Machine Language. Language Level. Language Properties. Spaces. Operand Specification. Operation Specification. Instructions. Rules of Good Practice. Exercises. 3. Names and Addresses. Binding. Address Mapping. Address Modification by Indexing. Index Arithmetic. Address Levels. Rules of Good Practice. Exercises. 4. Data. Character Strings. Logical Data. Fixed-Point Numbers. Floating-Point Numbers. Arrays. Rules of Good Practice. Exercises. 5. Operations. Data Handling. Logic. Fixed-Point Arithmetic. Floating-Point Arithmetic. Relational Operations. Numeric-Array Operations. Rules of Good Practice. Exercises. 6. Instruction Sequencing. Linear Sequence. Decision. Iteration. Delegation. Rules of Good Practice. Exercises. 7. Supervision. Concurrency. Interaction. Integrity. Control Switching. State-Saving. Tools of Control. Rules of Good Practice. Exercises. 8. Input/Output. Input/Output Devices. Direct Input/Output. Single-Instruction Overlap. Peripheral Processor. Channel. Device Interfaces. Exercises. II. A COMPUTER ZOO. 9. Guide to the Zoo. Generations and Families. Organization of the Sketches. The Formal Descriptions---Executable Simulators. General Exercises. 10. Pioneer House: The Classical Computer. Difference Engines of Babbage and Scheutz. Harvard Mark I. Zuse Z4. Ferranti Mark 1 (Manchester MU1). Univac I. 11. Von Neumann House: Von Neumann's Contribution. Princeton IAS. Cambridge EDSAC. IBM 701. IBM 704. 12. IBM House: IBM Computer Families. IBM 650. IBM 705. IBM 1401. IBM System/360. 13. Explorer House: Exploring the Classical Computer. STC ZEBRA. Bull Gamma 60. IBM Stretch. Burroughs B5500. 14. Cray House: Seymour Cray. Univac 1103A. CDC 6600. CDC 6600 PPU. Cray 1. 15. Bell House: The Minicomputer Revolution. DEC PDP8. DEC PDP11. DEC VAX11/780. 16. Microcomputer House: The Microcomputer Era. Intel 8080A. Motorola M6800. MOS 6502. Motorola MC68000. IBM 6150. Appendix A: APL Summary. Evaluation of an Expression. Data. Names. Primitive Functions. Defined Functions. Idioms. Bibliography. Appendix B: Bibliography. Name Index. Machine Index. Subject Index.
Gerry Blaauw and Fred Brooks are two of the most prominent names in computer architecture. In this remarkable book, long-known in the field and widely used in manuscript form, they provide a definitive design guide and reference for practicing computer architects. Blaauw and Brooks first elaborate a conceptual framework for understanding computer architecture. They then describe not only what present architectural practice is, but how it came to be so. They examine both innovations that survived and became part of the standard computer, as well as the many ideas that were tried and discarded. The authors' goals are to introduce architects to unfamiliar design alternatives, and to analyze and systematize familiar ones. The designer's most important study, they argue, is other people's designs, and this book is a unique resource for information about them. Armed with the factors pro and con on the various known solutions to design problems, computer architects will be able themselves to determine the most fruitful course for their own technology or application.

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